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Maurice Molyneaux

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Art & Art Direction

In addition to the various types of work listed below, I art directed several games on which I was also a designer (see the Game Designs page for more information).


Dungeons of Discovery

    Aztec Adventure
    For the books Dungeons of Discovery and Windows 95 Game SDK
    Credit: Graphic Artist
    Developer: Clayton Walnum
    Published: 1995 by QUE

Asked to produce a simple "Eye of the Beholder" type game, I went all out and based the entire game's graphical look on mesoamerican art.


Dragon Lord Poker Squares Battle Bricks

    Dragon Lord
    Poker Squares
    Battle Bricks
    Crystals

    For the book Creating Turbo C++ Games
    Credit: Graphic Artist
    Developer: Clayton Walnum
    Published: 1994 by QUE
I produced graphics for the book's four sample games, in addition to generating artwork for the book's chapter on creating game graphics.


Pacific Motion

    Pacific Motion Demo
    Credit: Director
    Producer: Terry Braye
    Produced: 1993 by Pacific Motion
    Media: Videotape (PC Animate promotional video)

I created numerous short animations for this video demonstration, ranging from humorous cartoons like "Drive in Date" (pictured), to business graphics and corporate logos. Furthermore, I directed the assembly of the video: writing narration, choosing which animations (my own and the work of others) would be used, and supervising the editing of the tape.


Breach 2

    Credit: Art Director
    Developer: Omnitrend
    Published: 1990 by Mindcraft
    Platforms: PC, Amiga, Atari ST


Universe 3

    Credit: Art Director
    Developer: Omnitrend
    Published: 1989 by Omnitrend Software
    Platforms: PC, Amiga, Atari ST


Dungeons & Dragons: Pool of Radiance

    Credit: Artist
    Developer: Strategic Simulations Inc.
    Published: 1988 by Strategic Simulations Inc.
    Platform: Commodore 64

I directed and supervised a subcontracted artist, and myself created a small number of "monster" graphics for this title.


Paladin

    Credit: Art Director
    Developer: Omnitrend
    Published: 1988 by Omnitrend Software
    Platforms: PC, Mac, Amiga, Atari ST


Breach

    Credit: Artist
    Developer: Omnitrend
    Published: 1989 by Omnitrend Software
    Platforms: Amiga


Art & Film Director

    Credits: (uncredited artist/animator)
    Developer: Novotrade
    Published: 1988 by Epyx Inc.
    Platforms: Atari ST & Apple IIGS

I created a number of short animations included with the product. In addition, I created four pieces of original computer artwork which appeared on the product box.


'NOTIONS IN MOTION' Video

    Credit: Creator/Director
    Producer: Stephen Friedman
    Produced: 1988 by Epyx Inc.
    Media: Videotape (Art & Film Director promotional video)

    A sales video with a unique twist for 1988. In humorous fashion it demonstrated the paint and animation features of the products...with and upon characters drawn and animated with the very software in question. I came up with the concept for this video, storyboarded it, scripted its narration, animated the bulk of it, and supervised its video transfer.


    © Molyneaux 1988 Megabit Mouse


Magazine Covers

ST-Log ANALOG Computing

VIDEO GAMES & COMPUTER ENTERTAINMENT MAGAZINE
  • WWII cover, Feb. 1989
  • U-Force (Boxer) cover, May 1989
ST-LOG MAGAZINE
  • Rigel 7 cover, October 1986 (pictured)
  • Game Wizard cover, March 1987
A.N.A.L.O.G. COMPUTING MAGAZINE
  • Voyager cover, Dec. 1989 (pictured)


Product Art

Epyx Ad Art


© 1988 Epyx Inc.

  • Rules of Engagement 2 Manual & Box
    Manual cover design, interior illustrations, and the box concept. Published by Impressions, 1993
  • PC Animate Box
    Primary box graphics: front and back (8 distinct images). Published by Pacific Motion, 1993
  • 3-D Workshop Box
    Inset cover image (Golden Gate Bridge). Published by Pacific Motion, 1993
  • Rules of Engagement Manual
    Manual cover design and interior illustrations. Published by Mindcraft, 1991
  • Paladin Manual & Box

  • A set of eight illustrations for the manual, and the box concept. Published by Omnitrend, 1989
  • Art & Film Director Box & Advertising Art
    Created the four back-of-box illustrations, as well as a five frame "animation" (pictured) for use on product ads. Published by Epyx, 1988

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